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Kiwara

Kiwara

n Kiwara, two groups of animals compete for space in the savanna, claiming points when they dominate a territory, but the value of a space depends on who`s in it!

The game board features six territories — two each of three, five, and seven spaces — with rivers dividing all of the territories. Each player has fifteen animals tokens in their color. One player places the totem on a space outside the 6x5 board, then players alternate taking turns. On a turn, a player:

• Places one of their animal tokens in an empty space in the row or column adjacent to the totem.
• Moves the totem 1-3 spaces clockwise. (If all spaces in these rows or columns are full, the player moves the totem to the first row with an empty space.)

If a lion is placed orthogonally adjacent to zebras or gazelles, then the zebras are turned face down (yum!) while the gazelles are returned to their owners. If a player must place a zebra or gazelle adjacent to a lion, these tokens are placed face down.

If you place a crocodile across the river from a gazelle, you can exchange these tokens. (The crocodile attacks, and the gazelle bounds to safety.) You can swap the location of a crocodile many times this way.

Whoever places the token that fills the first savanna claims the Okapi card, which is worth 5 points at game`s end. Once the board is filled, determine who has the most tokens in each territory; face-down tokens are counted to determine majority. Whoever wins a territory scores points equal to the value of all face-up animals in this territory: zebras 6, gazelles 2, elephants 5, lions 1, and crocodiles 0. Whoever has the most points wins!

  • EAN Barcode : 3760032260793
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n Kiwara, two groups of animals compete for space in the savanna, claiming points when they dominate a territory, but the value of a space depends on who`s in it!

The game board features six territories — two each of three, five, and seven spaces — with rivers dividing all of the territories. Each player has fifteen animals tokens in their color. One player places the totem on a space outside the 6x5 board, then players alternate taking turns. On a turn, a player:

• Places one of their animal tokens in an empty space in the row or column adjacent to the totem.
• Moves the totem 1-3 spaces clockwise. (If all spaces in these rows or columns are full, the player moves the totem to the first row with an empty space.)

If a lion is placed orthogonally adjacent to zebras or gazelles, then the zebras are turned face down (yum!) while the gazelles are returned to their owners. If a player must place a zebra or gazelle adjacent to a lion, these tokens are placed face down.

If you place a crocodile across the river from a gazelle, you can exchange these tokens. (The crocodile attacks, and the gazelle bounds to safety.) You can swap the location of a crocodile many times this way.

Whoever places the token that fills the first savanna claims the Okapi card, which is worth 5 points at game`s end. Once the board is filled, determine who has the most tokens in each territory; face-down tokens are counted to determine majority. Whoever wins a territory scores points equal to the value of all face-up animals in this territory: zebras 6, gazelles 2, elephants 5, lions 1, and crocodiles 0. Whoever has the most points wins!
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Oz Editions

Inhoud Kiwara
Introductie jaar 2019
Leeftijd
EAN 3760032260793
Sku 1517125
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